Commit cef7f3ca authored by Drew's avatar Drew

Support iOS device deployment

parent 5ba88884
Pipeline #1918 failed with stage
......@@ -87,15 +87,12 @@ class PackageFramework {
//'current' (produces code signing failures if absent)
try! FS.symlinkItem(from: Path("A"), to: frameworkPath + "Versions/Current")
}
print("a")
//copy payload
//atbin path
let atbinPath = Path(env("ATBUILD_BIN_PATH")!).appending("\(name).atbin")
let payloadPath = atbinPath.appending(name + ".dylib")
print("copy \(payloadPath) \(AVersionPath.appending(name))")
try! FS.copyItem(from: payloadPath, to: AVersionPath.appending(name))
print("b")
if atbuildPlatform == "osx" {
try! FS.symlinkItem(from: relativeAVersionPath.appending(name), to: frameworkPath.appending(name))
}
......@@ -103,17 +100,21 @@ class PackageFramework {
let modulePath = AVersionPath.appending("Modules").appending(name + ".swiftmodule")
try! FS.createDirectory(path: modulePath, intermediate: true)
for (platform, architecture) in platformToArch {
//In frameworks, what AT calls "armv7" is called "arm".
let destArchitecture: String
if architecture == "armv7" { destArchitecture = "arm" }
else { destArchitecture = architecture }
let swiftModulePath = atbinPath.appending("\(platform).swiftmodule")
if FS.fileExists(path: swiftModulePath) {
try! FS.copyItem(from: swiftModulePath, to: modulePath.appending("\(architecture).swiftmodule"))
try! FS.copyItem(from: swiftModulePath, to: modulePath.appending("\(destArchitecture).swiftmodule"))
}
let swiftDocPath = atbinPath.appending("\(platform).swiftdoc")
if FS.fileExists(path: swiftDocPath) {
try! FS.copyItem(from: swiftDocPath, to: modulePath.appending("\(architecture).swiftdoc"))
try! FS.copyItem(from: swiftDocPath, to: modulePath.appending("\(destArchitecture).swiftdoc"))
}
}
print("c")
if atbuildPlatform == "osx" {
try! FS.symlinkItem(from: relativeAVersionPath.appending("Modules"), to: frameworkPath.appending("Modules"))
}
......@@ -134,22 +135,17 @@ class PackageFramework {
catch SysError.FileExists { /* */ }
catch { fatalError("\(error)")}
for resource in resources {
print("f \(resource) \(resourcesPath)")
try! FS.copyItem(from: Path(resource), to: resourcesPath + resource)
}
if atbuildPlatform == "ios" {
try! FS.copyItem(from: Path(infoPlist), to: AVersionPath.appending("Info.plist"))
}
print("e")
if atbuildPlatform == "osx" {
try! FS.symlinkItem(from: relativeAVersionPath + "Resources", to: frameworkPath + "Resources")
}
print("d")
//codesign
let cmd = "codesign --force --deep --sign - --timestamp=none '\(AVersionPath)'"
print(cmd)
if system(cmd) != 0 {
fatalError("Codesign failed.")
}
......
This diff is collapsed.
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:UseiOSFramework.xcodeproj">
</FileRef>
</Workspace>
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0730"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "3A9D67341CE400E8009D4D5C"
BuildableName = "UseiOSFramework.app"
BlueprintName = "UseiOSFramework"
ReferencedContainer = "container:UseiOSFramework.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "3A9D67481CE400E8009D4D5C"
BuildableName = "UseiOSFrameworkTests.xctest"
BlueprintName = "UseiOSFrameworkTests"
ReferencedContainer = "container:UseiOSFramework.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "3A9D67341CE400E8009D4D5C"
BuildableName = "UseiOSFramework.app"
BlueprintName = "UseiOSFramework"
ReferencedContainer = "container:UseiOSFramework.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "3A9D67341CE400E8009D4D5C"
BuildableName = "UseiOSFramework.app"
BlueprintName = "UseiOSFramework"
ReferencedContainer = "container:UseiOSFramework.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "3A9D67341CE400E8009D4D5C"
BuildableName = "UseiOSFramework.app"
BlueprintName = "UseiOSFramework"
ReferencedContainer = "container:UseiOSFramework.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
//
// AppDelegate.swift
// UseiOSFramework
//
// Created by Drew Crawford on 5/11/16.
// Copyright © 2016 Drew Crawford. All rights reserved.
//
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}
{
"images" : [
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
\ No newline at end of file
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="8150" systemVersion="15A204g" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" initialViewController="01J-lp-oVM">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="8122"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Llm-lL-Icb"/>
<viewControllerLayoutGuide type="bottom" id="xb3-aO-Qok"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<animations/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="6211" systemVersion="14A298i" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6204"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="target" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
//
// ViewController.swift
// UseiOSFramework
//
// Created by Drew Crawford on 5/11/16.
// Copyright © 2016 Drew Crawford. All rights reserved.
//
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>
//
// UseiOSFrameworkTests.swift
// UseiOSFrameworkTests
//
// Created by Drew Crawford on 5/11/16.
// Copyright © 2016 Drew Crawford. All rights reserved.
//
import XCTest
@testable import UseiOSFramework
import FooFramework
class UseiOSFrameworkTests: XCTestCase {
override func setUp() {
super.setUp()
// Put setup code here. This method is called before the invocation of each test method in the class.
}
override func tearDown() {
// Put teardown code here. This method is called after the invocation of each test method in the class.
super.tearDown()
}
func testExample() {
let _ = Foo()
}
func testPerformanceExample() {
// This is an example of a performance test case.
self.measureBlock {
// Put the code you want to measure the time of here.
}
}
}
;; Copyright (c) 2016 Anarchy Tools Contributors.
;;
;; Licensed under the Apache License, Version 2.0 (the "License");
;; you may not use this file except in compliance with the License.
;; You may obtain a copy of the License at
;;
;; http:;;www.apache.org/licenses/LICENSE-2.0
;;
;; Unless required by applicable law or agreed to in writing, software
;; distributed under the License is distributed on an "AS IS" BASIS,
;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;; See the License for the specific language governing permissions and
;; limitations under the License.
(package
:name "iosframework"
:tasks {
:default {
:tool "atllbuild"
:output-type "dynamic-library"
:sources ["src/**.swift"]
:name "FooFramework"
:framework true
:bitcode true
}
:packageatbin {
:tool "packageatbin"
:name "FooFramework"
:platforms ["all"]
:atllbuild-task "default"
}
:package {
:tool "shell"
:script "../../.atllbuild/products/package-framework --name FooFramework --info-plist Info.plist"
:dependencies ["packageatbin"]
}
:simcheck {
:tool "shell"
:script "xcodebuild -scheme UseiOSFramework test -destination 'platform=iOS Simulator,name=iPhone 6'"
:dependencies ["package"]
}
:devicecheck {
:tool "shell"
:script "xcodebuild -scheme UseiOSFramework test -destination 'platform=iOS,name=invalid'"
:dependencies ["package"]
}
:check {
:tool "nop"
:dependencies ["simcheck" "devicecheck"]
}
}
)
\ No newline at end of file
// Copyright (c) 2016 Anarchy Tools Contributors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
public class Foo { public init() { }}
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment